*** If you wish, you may use these 2 Calculators to see how many Stat/Skill points are required for every Job Class level by level. (Not 100% up to date or correct) http://www.izuly.com/modules.php?name=SkillCalc http://rose.cjrgs.net/character_builder.htm Strength (STR) - Increase Maximum HP - Increase Carrying Weight - Increase Physical Defense (DEF) - Increase Melee Weapon Damage every 1.0 point? - Increase Ranged Weapon Damage every 2.5 points? Dexterity (DEX) - Increase Dodge Rate (AVO) - Increase Movement Speed (M-Spd) - Increase Bow and Katar Damage every 1.0 point? - Increase Other Melee Weapon Damage every 2.5 points? Intelligence (INT) - Increase Maximum MP - Increase Magic Defense (M-Def) - Increase Magic Attack Damage (M-Atk) Concentration (CON) - Increase HP/MP Regeneration Rate - Increase All Attack Accuracy (HIT) - Increase Gun Attack Damage - Increase Crafting Success Rate Charisma (CHA) - Increase Monster Aggressiveness towards Player (small increase) *** This does not occur much against Yellow, Green, Blue, Gray Monsters. *** This occurs A LOT against Orange, Red, Purple Monsters. *** Some lower level monsters may run from you during battle. - Increase Quest Reward Bonus (experience, money, etc) - Increase Quest Item Drop Rates (small increase) - Increase Normal Rare Drop Rates (small increase) Sensibility (SEN) - Increase Critical Hit Rate (ONLY Normal Attacks) & (Ignore Target Physical Defense?) *** NOTE :: Requires nearly 200 SEN to be near 100% Critical Rate. *** NOTE :: SEN can replace CON if it is high enough. - Increase Skill Damage (small increase) - Increase Quality of Crafted Items |
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