IBIS Passport

A learning journey through the eyes of Redouane Amine

"Here's to the crazy ones, the misfits, the rebels, the troublemakers, the round pegs in the square holes... the ones who see things differently -- they're not fond of rules... You can quote them, disagree with them, glorify or vilify them, but the only thing you can't do is ignore them because they change things... they push the human race forward, and while some may see them as the crazy ones, we see genius, because the ones who are crazy enough to think that they can change the world, are the ones who do."

- Steve Jobs

First things first

I would like to welcome you to my IBIS Passport website. This website should give the reader a clear view on who I am, what I have learned thus far and what kind of things I stumble upon and still need to work on. One thing is for sure and that is that my journey at IBIS is an exciting one. The excitement, to fall back on it, resides in the way that IBIS has been set up. I would then be referring to the learning environment, which I think is crucial for a learning experience. This consists of a couple elements that are impelemented within this environment. The collaborative learning that is stimulated and encouraged for both lecturers and students, the hierarchy that is barely visible and used as a working ethic, the fluid approach for teaching that goes along with what students wish and many more. All of it is embedded in the definition of IBIS, which is one that speaks to everyone and that everyone can speak to.


Meta Skills

The meta skills that I had to focus on, whilst making this product, are: Define, Design and Execute.


Define: This basically means that the questioning of the product is necessary. What is expected from me? What are the criteria that I need to take into consideration? What kind of information do I need? Long story short: What is the definition of the product?


Design: So now that I know what the previous meta skill is, the second one comes naturally. This is the part where I begin to shape the definition. Think, then rethink and then rethink some more. What is the product going to look like? How is the product going to speak to an audience? How can I translate the definition into something tangible? Basically: What am I going to create?


Execute: Time for the hands on approach! It is clear to me what the definition is and how this gets translated into a design, so now I just need to do it!